| ESIP Home | Panthère et Renard | Ars Magica |
Les sorts gégériques peuvent être lancés à un niveau inférieur avec un malus de 5. Le bonus pour inventer un sort générique a un niveau inférieur est le double de la magnitude du sort le plus puissant connu de la famille.
Suit une longue liste des sorts reconnus, modifiés ou supprimés dans notre saga.
Cr An Gen Rit Full Health of Beast and Bird
Cr An 5 Traveler's Venerable Rations
avec un prerequis en Ig garde aussi le repas au chaud
Cr An 15 Musk of the Frightened Skunk
Cr An 20 Soothe Pains of the Beast
Cr An 20 Weaver's Trap of Webs
Cr An 20 Spit of the Viper
Cr An 25 The Spider's Personal Prison
Cr An 30 Biting Cloud
Cr An 40 Rit Curse of the Ravenous Swarm
Cr An 50 (In) Rit Summon Sirrush
In An 5 Image of the Beast
In An 10 Shiver of the Lycanthrope
In An 10 The Beasts Regard
In An 10 The Sporadic Trail
In An 10 (Me) Sparrow's Southward Call
duree sun/moon
introspection de la bete qui est en soi
In An 15 Seeking the Elusive Beast
duree sun/moon
In An 15 (Im) Eyes of the Lowly Beast
avec une arcane connection sur l'animal
In An 20 Sparrow's Southward Call
duree sun/moon
s'il y a des animaux autour
In An 20 Vision of the Marauding Beast
note: ne pas oublier le prerequis en Co si la victime est humaine
In An 20 Sniffing Out the Foxes Den
In An 25 (Vi) Identify Dragon
In An 25 Opening the Tome of the Animal's Mind
In An 30 Hunter's Sense
In An 45 (Re) Rit Calling the Council of the Beasts
Mu An 10 Growth of the Creeping Things
Mu An 15 The Immaculate Beast
Mu An 15 Beast Kin
duree sun/moon
Mu An 20 (Co) Voice for the Beasts
range near
Mu An 20 Beast of Outlandish Size
Mu An 20 Steed of Vengeance
Mu An 20 Transformation of the Ravenous Beast to the Torpid Toad
Mu An 25 Entering Poseidon's Realm
duree sun/moon
Mu An 25 (Co) The Beast Remade
Pe An 10 Kill the Bugs
Pe An 10 Agony of the Beast
Pe An 10 Decay Fur and Hide
prerequis en Au pour faire disparaitre la cible dans un nuage de fumee
Pe An 10 Alleviate the serpent's Bite
prerequis Co si la toxine est dans le corps de quelqu'un
sorts similaires en Pe He et Pe Te pour les toxines vegetales et
minerales
Pe An 15 Cripple the Howling Wolf
Pe An 20 The Falcon's Hood
Pe An 25 Cleanse the Verminous Infestation
Pe An 30 The Hunter's Lethal Arrow
Pe An 30 Break the Master's Hold
range eye/near
duree inst
Pe An 40 Incantation of the Beast's Demise
Re An Gen Ward against the Beast of Legend
Re An 5 Disguise of the Putrid Aroma
Re An 10 The Gentle Bridle
duree conc/sun
prerequis en Me pour les animaux intelligents
Re An 10 Cloak Swirl
duree sun/moon
Re An 10 Soothe the Ferocius Bear
Re An 15 Panic of the Elephant's Mouse
Re An 15 Viper's Gaze
Re An 20 Circle of Beast Warding
Re An 20 The Gentle Beast
Re An 25 Mastering the Unruly Beast
Re An 25 Break the Master's Hold
range eye/near
duree sun/moon
Re An 30 Commanding the Harnessed Beast
Re An 30 Rit Calling the Creature
Re An 30 Spur the Galloping Horse
Re An 40 Rit The Black Carpet
Re An 40 Rit The Enchantment of Waiting in Slumber
Re An 40 Rit The Awaiking of the Slumbering Beast
Cr Aq 10 Creeping Oil
Cr Aq 10 Footsteps of Slippery Oil
Cr Aq 15 (Pe) Musk of the Frightened Skunk
duree sun/moon
Cr Aq 15 (Re, Ig) Chamber of Soothing Waters
duree sun/moon
Cr Aq 15 (Re, Ig) Rit Chamber of Soothing Waters
duree perm
Cr Aq 15 Patch of Glue
Cr Aq 20 (Ig) Fountain of Soothing Waters
Cr Aq 20 (Pe) Spit of the Viper
duree sun/moon
Cr Aq 20 Mighty Torrent of Water
le meme en Cr Co pour un Mighty Torrent of Blood
Cr Aq 25 Deluge of Rushing and Dashing
Cr Aq 25 (Ig) Vulcan's Bath
duree sun/moon
Cr Aq 25 (Pe) Dragon's Bile
duree inst/sun
Cr Aq 30 Rit Droughtbreaker
Cr Aq 30 (Pe) Globe of corroding Water
Cr Aq 30 (Ig) Sealding Torrent of Water
Cr Aq 30 Rit Breaking the Perpetual Drought
Cr Aq 35 (Pe) Lungs of Water and Death
casting requisite en Co ou An selon la victime
Cr Aq 35 (Re) Wall of the Standing Waves
Cr Aq 50 (Re, Mu, Au) The Protection of the Sea
In An 5 Touch of The Pearls
In Aq 10 Subtle taste of Poison and Purity
In Aq 15 Call of the Rushing Waters
In Aq 25 Seeking the Oasis
In Aq 25 Voice of the Lake
In Aq 30 (Im) Rit Enchantment of the Scrying Pool
Mu Aq 5 Purity of the Spring Rains
quantite: 1 litre
Mu Aq 10 (Au) Lungs of the Fish
Mu Aq 15 (Te) Breath of Winter
Mu Aq 15 Distill the Essence of the Drink
Mu Aq 15 (Te) Rain of Stones
Mu Aq 15 (Te) Rain of Hailstones
Mu Aq 20 (Te) Bridge of Frost
Mu Aq 20 (Re) Shaping the River's Blood
finesse needed (plus facile que sans Mu)
Mu Aq 25 (Te) Ice of Drowning
Mu Aq 30 (Te) Cloak of Winter
Mu Aq 30 (Re) Shaping the River's Blood
Mu Aq 60 (Co) Rit Rain of Blood
duree sun/moon
Mu Aq 50 Rit Rain of Oil
Pe Aq 2 The Word Unwritten
Pe Aq 10 Parching Wind
casting requisite en He ou Te selon la cible
Pe Aq 15 Incantation of Putrid Wine
Pe Aq 20 Break the Oncoming Wave
duree inst
Pe Aq 25 (He) Fire's Perfected Fuel
N'asseche qu'un arbre de taille humaine.
Pe Aq 25 Curse of the Desert
requisite en An ou Co selon la cible
Pe Aq 30 Vile Water of Sterility
Pe Aq 40 Rit Calling the Odious Drought
Pe Aq 40 Rit Droughtmlaker
Re Aq Gen Entrapping the Spirits of the Water
Re Aq Gen Ward Against Faeries of the Waters
Re Aq 5 Cloak of the Duck's Feathers
Re Aq 10 Gift of the Floating Wood
Re Aq 10 Push of the Gentle Wave
Re Aq 10 (Co) Curse of Tantalus
Re Aq 15 Water Bomb
Re Aq 15 (Cr, Ig) Better Water Bomb
Re Aq 15 (Co) Haste of the Playful Porpoise
Re Aq 20 Shaping the River's Blood
finesse needed
Re Aq 20 Break the Oncomming Wave
Re Aq 20 Chaos of the Angry Waves
Re Aq 20 Waves of Drowning and Smashing
Re Aq 20 Sailor's Delight
Re Aq 25 Pull of the Watery Grave
Re Aq 30 Sailing the Arrows Course
Re Aq 30 The Sea's Mouth
Re Aq 30 Parting the Waves
Re Aq 30 Tower of Whirling Water
Re Aq 35 Shaping the River's Blood
Re Aq 50 Rit Neptune's Wrath
Cr Au 5 Air's Ghostly Form
Cr Au 10 Stench of the Twenty Corpses
Cr Au 15 Chamber of Spring Breezes
Cr Au 15 Wreaths of Foul Smoke
Cr Au 15 Broom of the Winds
Cr Au 20 (Re) Circle Winds of Protection
Cr Au 25 (Re) Wings of the Soaring Wind
Cr Au 25 Clouds of Summer Snow
Cr Au 25 Clouds of Rain and Thunder
Cr Au 25 (Re) Shielding the Rain of Death
encore faut-il avoir une ability en shield...
remarque a ce tarif la, autant utiliser CeAu20(Re) Circle winds of
Protection... c'est plus efficace, mais bon pour ceux qui aiment
jouer et se battre manuellement c'est pas mal, pour les grogs c'est
pas mal non plus quand ils cassent leurs boucliers...
Cr Au 30 Charge of the Angry Winds
Cr Au 30 (Re, Te) Wrath of the Desert
Cr Au 30 (Re) Breath of the Djinn
Cr Au 35 (Pe) Breath of the Black Sleep
conseil: ne pas retenir le souffle trop longtemps...
Cr Au 40 Rit Breath of the Open Sky
Cr Au 60 Rit Wrath of whirling Winds and Water
In Au 5 Mensurement of the Three Dimensions
mesure le volume de quelque chose
*In Au 5 Measuring the Length of Shadows: quesako?
In Au 15 Nose of the Wolf
In Au 15 True Sight of the Air
In Au 15 (Im) Whispering Winds
In Au 20 Sailor's Foretaste of the Morrow
In Au 25 Eyes of the Bat
In Au 30 Sense of the Subbtle Motions
duree sun/moon
Mu Au 10 Blasting Wind, Blinding Mist
Mu Au 20 Clouds of Thunderous Might
Mu Au 20 Talons of the Winds
Mu Au 25 Talons of the Wind II
Mu Au 30 (Im) Rit Fog of Confusion
Mu Au 35 (Ig) Rit Heat of Hell's Impending Doom
Mu Au 40 (Pe) Infernal Smoke of Death
Pe Au 10 Thief of the Stolen Breath
casting requisite An ou Co selon la victime
Pe Au 15 Room of Stale Air
Pe Au 25 Quiet the Raging Winds
Pe Au 30 The Cloudless Sky Returned
Pe Au 30 Stealing the Wind from the Sails
Re Au Gen Ward Against Faeries of the Air
Re Au 25 Weather Dome
range: ring
ne protege que contre les phenomenes climatologiques consideres en
Auram (ne protege pas des eclairs et de la foudre (ignem) ni de l'eau
(aquam), reste quasiment que les phenomes de vent...)
prerequis en Aq pour proteger de la pluie
Re Au Gen Entrapping the Spirits of the Air
Re Au 5 Wind at the Back
Re Au 10 (Im) Voice of the wind
Re Au 15 Support the Lofted Arrow
Re Au 15 Guiding the Hunter's Arrow
finesse needed
**Re Au 20 Flight of the Gentle Breeze: doesn't exist... gnarfgnarf
Re Au 30 Gathering of the Stormy Might
Re Au 40 Pull of the Skybound Winds
Re Au 40 (Ig) Rit Calling the Wrath of the Storm
Re Au 50 (Ig) Protection of the Raging Storm
conseil: protegez-vous contre la foudre et les aveuglements parce
que un cercle de 5 metres c'est pas bien grand...
Cr Co Rit Gen Free the Accursed Body
Cr Co 5 Charm Against Putrefaction
Cr Co 10 Bind Wound
Cr Co 15 Gentle Touch of the Purified Body
Cr Co 20 The Chirurgeon's Healing Touch
Cr Co 25 Restoration of the Defiled Body
Cr Co 30 The Severed Limb Made whole
Cr Co 45 Incantation of the Body Made Whole
Cr Co Rit 70 Healer's Ring
Cr Co (Me) Rit 70 The Shadow of Life Renewed
In Co 5 Physician's Eye
In Co 10 Revealed Flaws of Mortal Flesh
In Co 10 Sight of the True Form
In Co (Me) 15 Whispers Through the Black Gate
In Co 20 The Inexorable Search
In Co (Im) Rit 30 The Eye of the Sage
Mu Co 5 Evil Eye
Mu Co (An) 10 Eyes of the Cat
duree sun/moon
Mu Co 15 (An) Nose of the Wolf
duree sun/moon
Mu Co 15 Disguise of the New Visage
Mu Co 20 Arm of the Infant
Mu Co 20 Preternatural Growth and Shriking
Mu Co (An) 25 Shape of the Woodland Prowler
Mu Co (An) 30 Curce of Circe
Mu Co 30 Gift of the Bear's Fortitude
Mu Co (An, Au) Rit 30 Mists of Change
Mu Co (Te) 30 The Silent Vigil
Mu Co (An, Au) 35 Cloak of Black Feathers
Mu Co 35 (Aq) Enchanment of Intoxication
duree sun/moon
Mu Co (He) 40 Stance of the Patient Tree
Mu Co (Aq) 45 Transform to Water
Mu Co (Au, Aq) 45 Cloak of Mist
Pe Co 5 Touch of the Goose Feather
Pe Co 5 Invocation of Weariness
Pe Co 10 Grip of the Choking Hand
Pe Co 15 Dust to Dust
Pe Co 15 Counfound the Connexion
Pe Co 15 The Wound that Weeps
Pe Co 20 Incantation of the Milky Eyes
Pe Co 20 Twist of the Tongue
Pe Co 25 Bane of the Decrepit Body
Pe Co 30 Curse of the Leprous Flesh
Pe Co 35 Curse of the Unportended Plague
Pe Co 40 The Kiss of Death
Pe Co 40 Clenching Grasp of the Crushed Heart
Re Co 5 Curse the Unruly Tongue
Re Co 5 Spasms of the Uncontrolled Hand
Re Co 10 Dispear of the quivering Manacles
Re Co 10 Rise of the Feathery Body
Re Co 15 Endurance of the Bersekers
Re Co 15 Gift of the Frog's Legs
Re Co 20 Awaken the Slumbering Corpse
Re Co 20 The Gift of Vigor
Re Co 20 Lifting the Dangling Puppet
Re Co (Me) Rit 25 The Walking Corpse
Re Co 30 Strings of the Unwilling Marionnette
Re Co 35 The Leap of Homecoming
Re Co 35 The Seven League Stride
Cr He 10 Conjure the Sturdy Vine
Cr He 15 Trap of the Entwinning Vines
Cr He 20 Wall of Thorns
Cr He 25 Wall of Living Wood
Cr He Rit 30 The Bountiful Feast
Cr He 30 Bridge of Wood
In He 5 Probe Nature's Hidden Lore
In He 10 Intuition of the Forest
In He 15 Hunt for the Wild Herb
In He 25 Converse with Plants and Trees
In He 25 Shriek of the Impending Shafts
In He 45 (Re) Rit Calling the Council of the Trees
Mu He 5 Transformation of the Throny Staff
Mu He 15 Dance of the Staves
Mu He 15 Twist the Living Tree
Mu He (Te) 15 Rope fo Bronze
Mu He (Re) 20 Piercing Shaft of Wood
Mu He 20 Thaumaturgical Transformation of Plants to Iron
Mu He (Me) 25 Stir the Slumbering Tree
Mu He (Pe) Rit 30 Curse of the Haunted Forest
Pe He 5 Curse of the Rotted Wood
Pe He 15 Wizard's Autumn
Pe He 20 Plant's Withering Bane
Pe He 25 The Great Rot
Pe He 30 Treading the Ashen Path
Re He Gen Ward Against Faeries of the Wood
Re He 10 Repel the Wooden Shafts
Re He 15 Strike of the Angered Branch
Re He 15 Tangle of Wood and Thorns
Re He 20 Coils of the Entangling Plants
Re He 20 The Treacherous Spear
Re He 25 Lord of the Trees
Re He 25 Retracing the Arrow's Path
pour les projectiles contenant du bois.
Re He 30 Freeing the Striding Tree
Cr Ig 5 Moonbeam
Cr Ig 5 Palm of Flame
Cr Ig 10 Heat of the Searing Forge
Cr Ig 10 Lamp without Flame
Cr Ig 15 Flash of the Scarlet Flames
Cr Ig 15 Bolt of Crackling Lightning
Cr Ig 15 (Co) Energy of the Storm
Cr Ig 20 Pilum of Fire
Cr Ig 25 Arc of Fiery Ribbons
Cr Ig 25 Arc of Fragmented Lightning
Cr Ig 30 Ball of Abysmal Flame
Cr Ig 30 Blade of the Virulent Flame
Cr Ig 30 Circle of Encompassing Flames
Cr Ig 35 The Incantation of Lightning
In Ig 5 Shadow of the Fires Past
In Ig 10 Tales of the Ashes
In Ig 20 Vision of Heat's Light
In Ig 25 Words of the Flickering Flame
In Ig Rit 30 Sense of the Fires Nearby
Mu Ig 5 The Many-Hued Conflagration
Mu Ig 10 Show of the Flames and Smoke
Mu Ig (Re) 15 Hornet Fire
Mu Ig 15 Prison of Flames
Mu Ig (Te) Rit 20 Trapping the Fire
Mu Ig (Te) 25 Flames of Sculpted Ice
Pe Ig 10 Soothe the Raging Flames
Pe Ig 10 Winter's Icy Touch
casting requisite Co ou An selon la cible
Pe Ig 20 Conjuration of the Indubitable Cold
Pe Ig 25 Well Without Light
Pe Ig 30 Wizard's Eclipse
Re Ig 5 Tremulous Vault of the Torch's Flame
Re Ig 10 Light Shaft of the Night
Re Ig 15 Leap of the Fire
Re Ig 25 Ward Against Heat and Flames
Re Ig (Cr ou Mu) 30 Burst of the Sweeping Flames
Cr Im Gen Restoration of the Lost Image
Cr Im 10 Image of the Inanimate Thing
prerequis en Te ou He ou les deux selon l'objet que l'on essaye
d'imiter
Cr Im (Co) 10 Phantasm of the Talking Head
Cr Im 10 Voice of the Wind
Cr Im (Ig) 15 Phantasmal Fire
Cr Im (Re, An) 20 Phantasmal Animal
Cr Im 20 Jupiter's Resounding Blow
Cr Im (Re, Co) 25 Phantasm of the Human Form
Cr Im (Re, Co, Me) 40 The Shadow of Human Life
In Im Gen Discern the Images of Truth and Falsehood
In Im 5 Discern Own Illusions
In Im 20 The Ear for Distant Voice
In Im Rit 20 Eyes of the Past
In Im 35 Summoning the Distant Images
In Im Rit 45 Visions of the Wandering Eye
Mu Im Gen Restore the Image Transformed
Mu Im 5 Taste of the Spices and Herbs
casting requisite appropriee pour la nourriture visee
Mu Im (Co, Me) 10 Aura of Ennobled Presence
Mu Im 10 Illusion of the Altered Image
casting requisite: forme appropriee pour la cible
Mu Im 10 Notes of a Delightful Sound
Mu Im (Co) 15 Disguise of the Transformed Image
Mu Im 20 Image Phantom
casting requisite: forme appropriee pour la cible
Mu Im (Me) 30 Visions of Infernal Terrors
Pe Im Gen Dispel the Phantom Image
Pe Im 5 Taste of the Dulled Tongue
casting requisite: forme appropriee pour la cible
Pe Im 10 Removal of the Conspicuous Sigil
casting requisite: forme appropriee pour la cible
Pe Im (Ig) 15 Illusion of Cool Flames
Pe Im (Co) 15 Invisibility of the Standing Wizard
Pe Im (Co) 25 Chamber of Invisibility
Pe Im 25 Silence of the Smothered Sound
casting requisite: forme appropriee pour la cible
Pe Im (Co) 30 Veil of Invisibility
Re Im Gen Restore the Moved Image
Re Im 10 Illusion of the Shifted Image
casting requisite: forme appropriee pour la cible
Re Im 15 The Captive Voice
casting requisite: An pour animaux et Co pour humains
Re Im (In, Co) 20 Image from the Wizard Torn
Re Im (Co) 20 Wizard's Sidestep
Re Im 30 Confusion of the Insane Vibrations
Re Im (Te) 30 Illusion of the Misplaced Castle
Re Im (In, Co) 40 Haunt of the Living Ghost
Cr Me Rit Gen Return of the Mental Lucidity
Cr Me 5 Words of the Unbroken Silence
Cr Me 15 Panic of the Trembling Heart
Cr Me 15 Rising Ire
Cr Me 20 Memory of the Distant Dream
Cr Me 20 Pains of the Perpetual Worry
Cr Me 25 Weight of a Thousand Hells
Cr Me 30 Gift of Reason
In Me 10 Sight of the Transparent Motive
In Me 15 Perception of the Conflicting Motives
In Me 20 Frosty Breath of the Spoken Lie
In Me 25 Posing the Silent Question
In Me 25 Thoughts Within Babble
In Me 30 Peering into the Mortal Mind
Mu Me 5 Vision of the Haunting Spirit
Mu Me 10 Subtle Shift of Heart
Mu Me 10 (An) Sparrow's Southward Call
duree sun/moon
Mu Me 15 Enchantment of Detachment
Mu Me 20 Emotion of Reversed Intentions
Mu Me 20 Recollection of Memories Never Quite Lived
Mu Me (An) 30 Mind of the Beast
Pe Me Gen Lay to Rest the Haunting Spirit
Pe Me 5 Tip of the Tongue
Pe Me 10 Trust of Childlike Faith
Pe Me 15 Calm the Motion of the Heart
Pe Me 20 Loss of But a Moment's Memory
Pe Me 20 Passion's Lost Feeling
Pe Me 25 Blessing of Childlike Bliss
Pe Me 30 Black Whisper
Pe Me Rit 50 Poisoning the Will
Re Me Gen Coerce the Spirits of the Night
Re Me Gen Ring of Warding Against Spirits
Re Me 5 Snap of Awakening
Re Me (Co) 15 The Call to Slumber
Re Me 15 Confusion of the Numbed Will
Re Me 20 Aura of Rightful Authority
Re Me (Au) 20 Scent of Peaceful Slumber
Re Me 25 Incantation of Summoning the Dead
Re Me Rit 25 Summon the Haunting Spirit
Re Me Rit 30 Exchange of the Two Minds
Re Me Rit 40 The Shrouded Glen
Re Me 50 Enslave the Mortal Mind
Cr Te 5 Snowball of Doom
Cr Te 10 Clenching of the Earth's Mighty Hand
Cr Te 10 Tooth of the Staff
prerequis en He pour le creer deja relier au bout d'un baton
Cr Te (Pe) 15 Stone of the Hundred Shards
Cr Te (Pe, Re) 20 Stone of the Hundred Shards
le meme que le precedent, mais la pierre est lancee comme avec
the invisible sling
Cr Te 15 (Re) The Crystal Dart
Cr Te 20 The Slippery Ground
Cr Te 20 Rampart of Protecting Earth
Cr Te 25 Wall of Protecting Stone
Cr Te 30 (Re) The Frosty Javelin
Cr Te 30 Ice Bubble
Cr Te 30 (Vi) Circle of the Faerie Stone
Cr Te 35 (Re) Teeth of the Earth Mother
duree sun/perm
Cr Te (Aq, Au, Ig) Rit 40 Opening the Earth's Pore
duree: Sun
Cr Te Rit 50 Conjuring the Mystic Tower
In Te 5 Probe for Pure Silver
In Te 10 Eyes of the Eons
casting requisite: forme appropriee a la cible
In Te 15 Eyes of the Treacherous Terrain
In Te 20 The Miner's Keen Eye
In Te 25 Tracks of the Faerie Glow
In Te 30 Stone Tell of the Mind that Sits
In Te Rit 30 Greeting the Maker
casting requisite: forme appropriee a la cible
In Te Rit 35 Sense the Feet That Tread the Earth
Mu Te Rit 5 Edge of the Razor
Mu Te 10 The Forgiving Earth
Mu Te 10 Supple Iron and Rigid Rope
casting requisite: forme appropriee a l'objet
Mu Te 10 Unyielding Earth
Mu Te (Re) 15 The Crystal Dart
Mu Te (Re) 15 Hands of the Grasping Earth
Mu Te 15 Object of Increased Size
casting requisite: forme appropriee a la cible
Mu Te 15 Rock of Viscid Clay
Mu Te 20 Earth that Breaks no More
Mu Te (An) Rit 25 Statue to Animal
Mu Te (Re) 35 Teeth of the Earth Mother
duree sun/perm
Pe Te 5 Fist of Shattering
Pe Te 15 Pit of the Gaping Earth
Pe Te 15 Rusty Decay of Ten Score Years
Pe Te 20 Obliteration of the Metallic Barrier
Pe Te 30 Stone to Falling Dust
casting requisite: forme appropriee a la cible
Pe Te Rit 40 Cascade of Rocks
Pe Te Rit 45 Opening the Earth's Pore
duree: Inst
Re Te Gen Ward Against Faeries of the Mountains
Re Te 5 Unseen Arm
casting requisite: forme appropriee a la cible
Re Te 10 Trackless Step
Re Te 10 Wielding the Invisible Sling
Re Te (Mu) 15 The Earth's Carbuncle
Re Te 15 Invisible Hand of the Thief
casting requisite: forme appropriee a la cible
Re Te 15 The Unseen Porter
casting requisite: forme appropriee a la cible
Re Te 25 The Earth Split Asunder
Re Te 25 Retracing the Arrow's Path
pour les projectiles contenant du metal
Re Te 30 Earth Shock
Re Te 35 Creeping Chasm
Re Te Rit 50 Opening the Earth's Pore
duree: Sun
Re Te Rit 75 Hermes's Portal
Cr Vi Rit Gen Shell of False Determinations
Cr Vi Rit Gen Shell of Opaque Mysteries
Cr Vi 10 Creating the Magical Mannikin
prerequis selon la forme du mannikin
Cr Vi 15 The Phantom Gift
Cr Vi 20 (In, Mu, Re) Creating the Mimical Magical Mannikin
le meme que precedemment mais la poupee agit et prend la forme de
celui sur qui on a fait l'arcane connexion...
In Vi Gen The Invisible Eye Revealed
In Vi 5 Wizard's Subtle Touch
In Vi 10 Sense the Nature of Vis
In Vi 15 Sacles of the Magical Weight
In Vi 20 Perceive the Magical Scent
In Vi 30 Sense of the Lingering Magic
In Vi 35 Sight of the Active Magics
Mu Vi Gen Mirror of Opposition
Mu Vi Gen Shroud Magic
Mu Vi Gen The Sorcerer's Fork
Mu Vi Gen Wizard's Boost
Mu Vi Gen Wizard's Communion
Marche aussi pour un sort spontane, mais le lanceur qui
mène doit être capable d'inventer le sort a
lancer.
Pénétration assoiciée: niveau max de sort
lance (somme des Wiz Com / 2)
Mu Vi Rit Gen Change the Nature of Vis
Mu Vi 15 Gather the Essence of the Beast
Pe Vi Gen Demon's Eternal Oblivion
Pe Vi Gen Disenchant
Pe Vi Gen Masking the Odor of Magic
Pe Vi Gen Wind of Mundane Silence
Re Vi Rit Gen Aegis of the Earth
Re Vi Gen Circular Ward Against Demons
Re Vi Gen Maintaining the Demanding Spell
Re Vi Rit Gen Opening the Intangible Tunnel
Re Vi Gen Suppressing the Wizard's Handiwork
Re Vi Rit Gen Waiting Spell
Re Vi Rit Gen Watching Ward